3.1 Invitational Jump Rebid

3.2 3-Card Limit Raise

3.3 In Competition

3.4 Bidding as a Passed Hand

3.5 Opener Jumps to 3NT

3.6 Q=LR+

3.7 Negative Freebids

3.8 Drury in Competition

3.9 One Weak Jump per Auction

3.10 Declare or Defend?

4.1 New Suit Forcing

4.2 To Play

4.3 Choice of Games

4.4 4th Seat Preempts

4.5 Penalty Double

4.6 2NT in Competition

4.7 3NT in Comp

4.8 LHO Makes a Takeout Double

4.9 McCabe

4.10 I Want to Bid